Combat
Basics
There are two ways to experience combat. You can talk it out which involves you and your RP partner working out the result of the fight and writing it out. Or, you can submit to RNJesus and roll in the discord or a thread. Either way, wins and losses count toward your achievements.
Rolling
THREAD:
If you are rolling in a thread, just include [roll=combat] at the top of your post and be sure to track your HP. Feel free to consult staff if you need help. Posts in a fight have a 50 word minimum.
DISCORD: If you elect to bow at RNJesus' altar, inform a staff member. A channel, often called a "raid channel", will be set up for you in the discord. At the start, you and your partner both roll out of 10. The one with the highest number goes first. When it is your turn, write a brief 1-2 sentence description of how your character intends to attack. Roll out of 20. The number rolled is the amount of damage dealt—with two exceptions. If you roll a 1, it is a critical failure and you take 3 damage. If you roll a 20, it is a critical hit and you deal 25 damage. Risks
Your character may flee battle at any time, and if the battle is a spar, we suggest that you pick a "winning HP" above 0. For example: First to 30 HP loses. Characters risk death at 25 HP so be careful out there. Guild Benefits
Stats
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