sonder summer 1710

Daily Life
Daily life consists of fairly domestic activities: tend to your family and yourself. Some barter for meat from professional hunters when their guild duties do not allow them the time to hunt. Others carve out a few precious moments to immerse themselves in nature and return with a deer for their kin. Some wolves live close to their families while others have traveled far due to guild work. For example, a soldier in the Imperial Army will live near home if he was born and raised in Yorkshire. However, if he'd been whelped in Perth, then he's longing for the Highlands while doing drills down south. All of this goes to say that day-to-day roleplaying will not change too much but there is a wealth of factors to think about when immersing yourself in this world. Where was your character born?

Questions to ask yourself: Where is your character's guild located? Do they appreciate the distance, do they hate it? Were they raised comfortably? Do they adhere to the stereotype of their nationality? Do they appreciate the complex, nation-style life in Rionnach or would they prefer a more lawless life with fewer restraints?

Amid the crumbling structures left by humans, some have found books and learned the written word. Though none are being manufactured and many are succumbing to the elements, there is a fairly robust collection in the Arboretum. Some find reading to be a trivial pursuit what with the delicate pages, the small text, and the difficulty of turning a page. Others think it is simply fascinating. Books are rare so do keep this in mind when considering your own character's library.

Given the large scale of Rionnach, corvids are used as a messenger system. Due to their impeccable ability to mimic sounds and recognize faces, a well-trained corvid is an invaluable resource. Of course, the key word is well-trained. It takes a year of deliberate training to produce a bird that can memorize a message, fly in the right direction, and find the intended listener. As such, most utilize common birds trained in Ayr to deliver messages. Common birds roost within major cities and can be sent as needed. The service is free to an extent—anyone abusing it will have their privileges revoked. Still, some have managed to train their own birbs. If your wolf possesses a birb, it can only take a minimal role in posts and they may not have any mood sharing or fantasy shiz.

Acceptable corvids are: crows, ravens, rooks, jackdaws, jays, magpies, and nutcrackers

Sending a Message (IC)
1. Have or borrow a corvid. You may purchase one from the market place or use a common bird trained by the Ayr. All cities have roosts that are maintained.
2. Corvids are trained to memorize names, roost locations in Rionnach, and messages. When provided this information, the bird will fly to the mentioned town and squawk the name of the intended recipient. Young acolytes working at the roosts will spread the word that a message is here for that person.
3. Once the intended recipient visits the roost, the acolytes will arrange for them to listen to the message in a private room and, if they choose, send a message back.
4. Corvids always know the way home, so those with their own personal bird will need to provide some form of home base so that the bird can find them again.

How to actually use the system
All of the steps above are for your own reference if you want to write about sending/receiving messages anecdotally. In practice, to send a message, you will...

1. Go to the messenger board
2. Make a thread following the format listed here
3. Tag the person and respond. All messages are considered confidential between characters unless you want to plot a message getting stolen.